I've been involved with art & design for as long as I can remember, from drawing at an early age to making the most of creative subjects in secondary school. 
In 2006 I took on 4 years of Fine Art at Limerick School of Art & Design, where I came across the wonders of the Adobe Creative Suite for the first time. I spent the majority of my time on whatever computers were available on campus, learning everything I could while applying it to my main studies and projects. 
It is here that I also developed a keen interest in blogging, writing and the online sharing of my projects and experiences. Skills that would play a key part in defining my career and personal interests from that point onward.

2010-2012: Freelance artist & writer @ PJTierney.net
After graduating in 2010 I started working from home, as a freelance artist and writer. 
After designing a series of Formula One posters in 2011 as a personal project, my work was exposed to wide audience, as racing fans from around the world became interested in the designs I created. This lead to various opportunities, from producing and selling posters for 2 years to being featured in notable publications such as Top Gear magazine and AUTOSPORT
I also had the opportunity to work on an exciting project with the Red Bull Racing Formula One Team in early 2012, with my artwork featured on their site for over a year. Additionally, I was invited to the 2012 British Grand Prix as a VIP guest of Lotus F1 Team.

2013-2019: Digital Marketing Coordinator @ KONAMI Europe
I moved to the UK in 2013, to start a career in marketing, web publishing, graphic design and community management with KONAMI Digital Entertainment B.V. (KONAMI Europe). 
My work revolved around the Yu-Gi-Oh! TRADING CARD GAME, primarily focused on developing its official website, social media channels, marketing materials and the coordination of live tournament coverage and esports. 
I played the game for over 10 years, and since 2009 worked with KONAMI on various freelance projects before joining full-time.

2019-Present: Social Media Manager @ Codemasters
In 2019 I left KONAMI Europe after 6 years of successful projects, joining Codemasters as Social Media Manager for the DiRT Rally series. 
I have grown up with racing games having played them for over 20 years, and took on this new challenge to share that passion, knowledge and experience with the world and pursue a career in motorsport.
In 2020 my role expanded to accommodate various content creation activities, most notably all capture, editing and publication of educational content for F1 2020, as well as the creation of official screenshots for the title.

PJTierney.net Today
Since moving to the UK, art & design have reverted back to a hobby of mine. 
The artwork I create now focuses around my two main interests; motorsport and videogames. 
Additionally, I specialise in racing game content creation, sharing various projects on YouTube. This allows me to further develop my skills in video production, commentary, voiceover and hosting.
The work that I produce in my spare time often feeds into my full-time work, and the lessons learned there feed back the other way. It is a creative feedback loop that I take great pride in developing to push my skills forward.
Throughout the years I have had the opportunity to work with many amazing people on wonderful projects,
the most notable of which are highlighted below.
Over the years I have been fortunate enough to work with some very talented people on various high quality projects, a number of which have been recognised for various award nominations. 
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